Back to forum
image
rss 149 weeks ago
This is an early idea. And with the other WIPs I've got going, I'm only going to work on this one if there's absolute rabid crying in the streets for it.



Photobucket
32Comments
  • image
    149 weeks ago
    ...and if you're wondering how I'm going to get the shading done on a project like this, here's a link to that 'Screwdriver' artwork up there without the <img src="" width="640"></img> tags. It's actually on this page at 300dpi right now.
  • image
    149 weeks ago
    YES. This is one crazy cool concept. Can't wait to see the finished product.
  • image
    148 weeks ago
    You're creative genius is wasted on me. Perhaps I should watch an episode of dr who
  • image
    148 weeks ago
    If you watch every episode of Doctor Who in reverse order for the last three years, you get to see the universe from River Song's perspective.

    I know: it sounds as stupid as if you ran Osama bin Laden's last ten years in reverse, he's a sea zombie that builds skyscrapers with Boeings. But in River Song's case, it's factually correct.
  • image
    46 weeks ago
    This idea is almost two years old. I had completely forgotten about it ...until the end of the season, when Clara said (once again) "run you clever boy..."

    So, it's my next project. And I've decided to embrace vecors for a really clean look. It may end up with more colors than the five. I may find that HalfTone works with it and contribute it. But I'm doing this one for a laugh right now, just something to please myself (and I sell t-shirts and stickers on another site a lot of us frequent, so it may just end up there and I end up selling a load of stickers like with my Bad Wolf graffiti).

    sonic_continues_zpsb25488cf.png
  • image
    46 weeks ago
    Just thought I'd post some more pictures, so I have a running account of my thought process.

    I finished the Sonic part. I've placed an 'holding' image for the screwdriver, but the rest of it is vector art.

    Sonic Screwdriver photo SonicScrewdriver_zps99b47e6f.png

    ...and here's what the vectors look like.

    Sonic Wire photo SonicWire_zps38b264b6.png

    I think text may detract from the design (see the text in the first entry). It's the right style and everything, but I want it to stand on its own. So what I'm thinking of is the giant ring that Sonic would jump through to get to a special stage...

    Bonus%20Stage%20Ring.jpg

    ...but with the time vortex, the untempered schism inside it.

    Untempered_schism.jpg

    Suggestions, anyone? Mecha Sonic as a Cyberman? Lamp Post or a Chaos Emerald in TARDIS blue?
  • image
    46 weeks ago
    I was looking at your Sonic and with the 1 point black outline it looks kind of flat. So I quickly did a small section of your design with just fills and no outline. I then used black filled shapes to create the detail; crescent on the fez, eyebrows, mouth etc.

    Here's the result (I can delete it from imgur if you don't want it up there.)

    Td9MeDN.jpg
    http://i.imgur.com/Td9MeDN.jpg

    I was thinking about what to create in the background and since the game landscapes make extensive use of the checked square effect, possibly a swirling vortex with spiral check might look good. Then again perhaps not. I didn't mock that up to see.

    Hope this helps, as always feel free to ignore it if not.

  • image
    46 weeks ago
    Long answer coming up!!

    I worked on line thickness. Here's what I had, with the screwdriver now done. When I converted the vector to PNG, the black lines were ant-aliased. Which is great on a light background, but looks like white flecks on a dark one. So I reduced the palette, painted all the outline pixels as pure #000000, and the line looked a little thicker.

    So: here's the design I have after doing that at 3200 x 2400 pixels.

    photo normal_zpsb2730be1.png

    I thickened the line by expanding all black areas by one pixel...

    photo thick_zps14345fbf.png

    ...which looks good. So I did it again...

    photo thicker_zps7079b53f.png

    ...and it now looks like a picture from a coloring book (too much, too much)!

    I am going to keep the lines inside the shapes, though, as most depictions of Sonic have it (like this). Note: this is a next generation Sonic, with gold buckles on his shoes, green in his eyes, and more "attitude". The look I went for is Sonic 2 / Sonic 3 / Sonic CD, 16-bit Sonic.

    1322058_f496.jpg

    Background: looking at the gallery, there's some really good use of backgrounds (Megan Lara must spend forever doing hers). However, I'm already looking at reducing colors because that sonic screwdriver is six by itself! (Don't worry: it's a small element and Halftone shading using the blue, black, white, and peach can create it on a limited palette.) So I think I may incorporate the crest that displays at the beginning of every Sonic game.

    sonic%202%20title%20screen.jpg

    You were right about the squares, as seen on Sonic 3...

    Sonic_3_Title_Screen.gif

    Two forms of text are used in these games. The main text is a Sans text (Gill Sans or Stone Sans are pretty much on the nose), and the various 'zones' used Art Deco fonts. Sonic 3 used Andes, but I like the look of Park Place (similar to the font used in Sonic 2).

    SoNphw1.png

    So: Sonic / DOctor will be jumping out of the crest. Yellow (or a goldy, orangy-yellow) will replace green as the screwdriver's light. I will Halftone his belly and mouth area to cut down on colors (using the same orangy-yellow), and this can be used to lessen screwdriver colors too. And at the bottom of the crest will be something that also ties Sonic The Hedgehog and Doctor Who together...

    photo run_text_zps74763f1e.png
  • image
    46 weeks ago
    Yeah you tend to see checks all over. The Green Hill stage being a prime example...
    green-hillz.png

    The Game Artists probably used checks because they had the same problem we have as T-shirt Artists, the limited palette! :)

    I think thickening the line on your second example, 2 point, has improved it. I frequently find the perfect line weights to be somewhere between 2 whole numbers! Fortunately all 3 programs I use allow for decimal line weights. That said around a 2 point seems about right.

    Referencing the game picture of the Green Hill stage above, there are plenty of scenery items you can use to your advantage. The loop top right, tunnel and gold rings all lend themselves to being adapted into some sort of time vortex. And there are other scenery items that can be added or adapted to make it more Sonic or more Doctor Who. Eg. the end of stage containers you release the animals from, whatever they are called, that might be adaptable into a TARDIS.

  • image
    46 weeks ago
    I was thinking of the plunger thing (either as a TARDIS, or with Dalek elements), or a blue Chaos Emerald floating (as they do) with a TARDIS roof light on it.

    I'll keep tinkering for a few days, see what I come up with.
  • image
    46 weeks ago
    Just putting this link here because it's a way to make tapered lines in Inkscape. One of the designs today was this...

    1368134766_right-laugh-TFX2.png

    ...and the eyebrows taper off nicely. It's a style I've seen before, and now I have instructions of how to emulate it for Sonic.

    The inside lines can be weighted at 2.2 to 2.5, but only a few of the elements will have black lines, and I'll Duplicate the whole thing to sit under the design with a stroke width of 5 or 6 or so. That's an effect I wanted to do: it's like drawing with a fine (0.3mm) graphic pen, but doing the outside border in a thicker (0.7mm) pen.
  • image
    45 weeks ago
    How does it look with the strokes in a calligraphy style?

    pointed_strokes_zps83d22ed6.png

    Not too shabby, Chuffy. Not too shabby at all. And there's another major addition before I finish the stroke work and get onto designing a banner and background.

    photo rings_zps374c60c0.png

    Rings.


  • image
    45 weeks ago
    Nice progress. The varied line widths, both in the bolder outside edges & the thinner inside ones, as well as the tapering on the line ends has improved the appearance greatly.

    The bold outer most edge is a common and effective method to lift your character off the background and make it pop out more. The most obvious examples of BOLD outlines are in the designs of WinterArtwork, eg. Win or Die, as well as those of Harebrained you referenced. Both these artists understand the medium, T-shirts are not like magazine or paper prints. They need impact or the detail becomes lost.

    Back onto your design: You've managed to move away from the coloring book style you disliked and achieve a more authentic cartoon style. Those gold rings are very nice, though I would suggest caution as once you add this level of detail to the incidental scenery, you will probably want to add even more detail to Sonic. i.e. You're making more work for yourself! :D

    I think anyone wanting to create designs themselves will appreciate seeing the stages of evolution this design is going through. There are many relatively simple but subtle steps to produce a beautifully detailed whole. Your progress here will hopefully not only produce a great design, but also serve as a reference for others. :)
  • image
    45 weeks ago
    Chuffy said: I think anyone wanting to create designs themselves will appreciate seeing the stages of evolution this design is going through. There are many relatively simple but subtle steps to produce a beautifully detailed whole. Your progress here will hopefully not only produce a great design, but also serve as a reference for others. :)


    Happy-oh-stop-it-you-l_large.png
  • image
    45 weeks ago
    ^^
  • image
    45 weeks ago
    I've put down the method StTL (Sonic the TimeLord) will get to the Chaos TARDIS.

    sXDYgWk.jpg

    When I do this design, there will be two versions. The one hosted on my profile on another t-shirt site (naming no names, but Google my name without the space and "t-shirt"...) will be the full color splendiferous one. The one for TeeFury will be monochrome (probably the rings colors, cream to orange to brown) with green for the screwdriver light (and I can offer a prize to one person of a full color version in the size of their choice). But that's good. I'm designing beyond the specs needed, so I have two versions out there.
  • image
    45 weeks ago
    Right now, I'm just messing with it for ideas. Remember how there were different force fields in Sonic 3? Underwater one, regular one ...and the electric one that would fizzle out if you touched water but would attract rings to you otherwise?

    Isn't that what the Sonic Screwdriver would do? Move metal objects like that?

    photo pull_in_rings_zpse5c054a2.gif
  • image
  • image
    45 weeks ago
    RoFubmp.png

    This may need some color reduction!! And I'm going to work on the 3D, and add a red leaf for Clara.
  • image
    45 weeks ago
    OK: took out the 3D for (cough) another site that sells things (cough) and added the red leaf. I positioned the stars by taking a clock face and stretching it into the oval, but the ones near the bottom are closer. That's when I thought, "I could have eleven stars for the eleven versions of the Doctor."

    So I did. I also tweaked the checkerboard pattern to fit with the ring colors (helps the palette), added a drop shadow to the whole thing, and now there's the green glow in Halftone shading from Sonic's sonic.

    This is the 8-bit PNG version of "Sonic. Screwdriver" now available elsewhere on the internet as t-shirts, hoodies, baby onesies, and stickers (soon to be available as phone and iPad cases too).

    oKLlquP.png
  • image
    44 weeks ago
    OK: six colors. I did it, by Jove I did it. And it doesn't look forced either.

    I had pure black, white, blue, red, green. I needed ring, Sonic flesh (mouth, ear, belly), and square block color... and as it turns out, a burned orange (#FF6600) was the best. As a Halftone on white it did the flesh colors. And with black and white Halftones it did a great job doing rings and blocks. The only think I had to sacrifice was yellow for the lettering and stars.

    sonichalftone_zps7e1f126c.gif

    bricksgrasshalftone_zpsc49c824d.gif

    I'll sleep on it, check it tomorrow for any silly mistakes, and I'm submitting. Thanks to everyone, especially Chuffy for the encouragement, for this one.
  • image
    44 weeks ago
    ...and here's the six-color finished product. I joined the Layers together and blurred it by 2 pixels to blend the Halftones together (to simulate the slight spread of the color on the fabric).

    sonic_submit_zps9aed323b.jpg
  • image
    44 weeks ago
    6 colors! Witchcraft!

    Also, well done :)
  • image
    43 weeks ago
    The witchcraft continues. I altered the colors so they'd be closer to Pantones (the blue is 2935, the green is Hexachrome Green, and so on). There's shading on the banner, the word 'RUN' is in 3D, and the grass now has stripes, just like in the game.

    photo SMALL_sonic_6colors_zpsa103b82a.jpg
  • image
    42 weeks ago

    Just a quick update... the spring on the plunger (in the grass) didn't look right. I had the original 90 degree rectangles turned by 75 degrees or so, but the Halftone shading was at 45 degrees. This caused it to look like it was herringboning.

    You get the angle slightly different in Halftone, it makes a difference in how it looks.

    5+10+degrees.jpg

    So I re-did the spring, and added the same type of shading the plunger has. Here's a before (on the left) and after (on the right) picture ...it turned out very well after the change.

    nbZ3hnb.jpg

    I also removed the sky color and some color from 'RUN', to let the fabric show through.

    So I'm doing something I don't think I've done before. I'm resubmitting with the changes. And submitting two versions. Six color and two (three, including double white) color versions.

    2 color photo SMALL_sonic_2colors_zps67d1e8f8.jpg

    6 color photo SMALL_sonic_6colors_zpsd806e31f.jpg
  • Load More Comments


Back to Top